Sunday, July 1, 2007
Wikipedia

The New York Times writes:


Love it or hate it, though, its success is past denying — 6.8 million registered users worldwide, at last count, and 1.8 million separate articles in the English-language Wikipedia alone — and that success has borne an interesting side effect. Just as the Internet has accelerated most incarnations of what we mean by the word “information,” so it has sped up what we mean when we employ the very term “encyclopedia.” For centuries, an encyclopedia was synonymous with a fixed, archival idea about the retrievability of information from the past. But Wikipedia’s notion of the past has enlarged to include things that haven’t even stopped happening yet. Increasingly, it has become a go-to source not just for reference material but for real-time breaking news

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Thought it would be of interest to compare with Encyclopedia Brittanica, whose stats are quoted here:

http://www.encyclopediacenter.com/EB07.html

Compare 65,000 articles with 1.8million of Wikipedia! Still, I wonder how broad Wikipedia is in terms of coverage. Is there a way to know?... maybe that isn't important!

Posted by Badri
Saturday, June 30, 2007
Adobe's AIR Plans

Robert Cringely writes:


In terms of software applications, I can think of only two that have reached the point of ubiquity and hence invisibility -- Flash and PDF, both of which come from the same company, Adobe Systems.
...
Adobe is moving into developer tools in a big way to support its grab for mindshare in the interactive/rich web application space where much of the excitement lately seems to be. Some people think of this as Browser Wars 2.0, but I think it is more fundamental than that. Here are the players. Microsoft is putting massive resources behind Silverlight. Sun is trying to take Java to the next level with Java FX. Mozilla is trying to improve its position through AJAX, Canvas support, and better offline support. And Adobe is leaning hard on Flash, Adobe Integrated Runtime or AIR (formerly code-named Apollo), and Flex. My money is on Adobe simply because of those two invisible weapons, PDF and Flash.

Wednesday, June 27, 2007
Social Sites and Class Divide

BBC writes:


Fans of MySpace and Facebook are divided by much more than which music they like, suggests a study.

A six-month research project has revealed a sharp division along class lines among the American teenagers flocking to the social network sites.

The research suggests those using Facebook come from wealthier homes and are more likely to attend college.

By contrast, MySpace users tend to get a job after finishing high school rather than continue their education.


In India, a teenager I know put it thus: "South Mumbai uses Facebook, North Mumbai uses Orkut."

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Haha! I would argue that the "research" conclusions are B-FOTO ... brilliant flash of the obvious! If Facebook started out as purely a Harvard, MIT , ivy league thing and then extended to all US colleges and only recently opened up to the rest, its pretty obvious that its users will have college degrees!

The more interesting question about Orkut is why does it gets 60% of its traffic from Brazil, 15% from India and a tiny fraction from the US?

Posted by Abhi 2.0

Dear Mr. Rajesh,
Since there seems to be no way to contact you via email, I have to write here about Novatium:
Novatium sounds great to me.
BUT
You are more likely to reach a large audience if you work _with_ the channel partners rather than against it. For instance, apart from Intel/AMD's latest CPUs, they still ship a lot of the older ones. The channel refers new sales and pushing new stocks. But being associated to the channel I can tell you that I am not going to sell P3's and earlier P4's at less than normal. In only the worst case of distributor/vendor not supplying me replacement stock, will I do so.
Instead, I would definitely like to make some good money out of selling second hand to another geography/market. If your target section of customers is not being catered to by new stock, they will simply not have PC.

But your vision is admirable - to get them used to PC first, so that it becomes part of their life and then to upgrade when they feel that they are getting less from existing PC.

So I suggest to give custoemr choice of
a) cheap second hand with limited protection instead fo warranty, like replacement at flat amount of 500 or 1000 or as per individual case or
b) your NetPC product

Channel has a deep reach in the market. And lot of old stock.
To make it more attractive for channel/reseller, put peripheral support using USB or ports etc. so that we too, can sell to that section - we have mp3/4 players, USBs, disks, CD/DVD ROM/combo etc which gives customer greater choice, your device flexibility, and us a greater exposure to lower end of market segment. Beneficial to both parties.
Kindly tell us Novatium's views about this.

Posted by Channel partner
Foxmarks

TechCrunch writes:


Mitch Kapor likes to solve problems. In the 80’s, he was the guy behind Lotus 1-2-3, the first killer app for computers. More recently he decided to tackle a a simpler problem - synchronizing Firefox bookmarks across multiple computers. His popular Firefox plugin, Foxmarks, has been downloaded 700,000 times and has 350,000 active users.

All those users create some very well organized bookmark data. Unlike Del.icio.us, where people throw thousands of bookmarks for later reference, users tend to have fewer, but more important, bookmarks linked directly from their browser. And they spend more time properly annotating those bookmarks, Kapor says. So far, Foxmarks is tracking 250 million bookmarks, from 20 million unique URLs.

Tuesday, June 26, 2007
Two Webs

Liz Strauss discusses the Information and Relationships Webs:


Two very different world views — one informational, one relational. Each point of view defines the experience differently. Static or dynamic, take your pick.

This elephant is standing on the web.

What is a link? Is a link clicks and traffic and Google rankings? Or does a link represent that I know you, that I’ve read your content, that you’re relevant and of value to me? Is a comment conversation or something I can buy or rent?

We’re living in two Internets. It looks much like the companies we find in the world of brick and mortar. One is about places, information, and data. It’s the buildings in which people work. The other is about people, relationships, and conversation. It’s the people who work in those buildings. One is a structure. The other is social.

Yahoo's Social Graph Search

Dan Farber writes:


[Yahoo's] Speiser described search and social networks as dealing with two different problems. Search is more like the index of a book, with keywords with pages references. A social networks, like Facebook, is like a table of contents, and more about discovery and easier navigation.

We know who is winning on the search front today, and if Google were to acquire Facebook, we know who would be one of the leading table of contents, at least in terms of user profiles and relationship connections, in this second (Web 2.0) round of the battle.

“We can be a giant table of contents for the Web,” Speiser contended. “We intend to be one of the players providing a social graph.”

New News

HipMojo.com writes:


If news is still wide open, this begs the question: what would constitute the perfect news product of the 21st century?

I think I can sum it up with three things: Topix + TechMeme + Digg. But, there’s something missing, or rather, all of those things have something to be desired. Oddly, none of those are search engines!

Freemium for Facebook Apps

Don Dodge writes about how widgets can be monetised:


What is the business model for widgets?

* The Freemium model, upselling from free to premium services seems to be the best bet, at least for now. Many of the widgets provide a free service with options to buy premium services such as more detailed traffic statistics, more powerful services, enhanced customization, or higher levels of service.
* Sponsorship might make sense. A simple "Sponsored by Big Company" tagline across the bottom of the widget might fit well. I don't see how larger advertising units would work for a small widget, and I doubt the "hosts" would allow it.
* Revenue sharing with your host - Facebook and MySpace don't need to share their advertising revenues with the widget guys, but a smaller social network might want to. If I were the owner of a social network and wanted to build an ecosystem of developers building cool widgets on my platform I would indeed share some advertising revenue with them.
* Syndication network - If your widget distributes content widely,, think YouTube, then the content owners might want to pay you to get their content on your widget.

Monday, June 25, 2007
Never Forget

Nicholas Carr writes:


The unexamined life, said Socrates, is not worth living. Today, we seem to be operating under a new and very different dictum: the unrecorded life is not worth living. Thanks to digital technologies, we now have the tools to chronicle our daily actions and thoughts in the minutest detail - and to share the record with the world.

The desire to bear witness to one's personal experience isn't anything new, of course. Long before words and pictures turned into strings of ones and zeroes, people set down accounts of events in their lives. They painted on cave walls, wrote in diaries, took snapshots and collected keepsakes and souvenirs. What's changed is the scale of the effort. Whereas in the past we tended to record only important events, today we can, and do, record pretty much everything. Nothing we do or think, it seems, is too insignificant to be preserved or broadcast.

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Good article!

Posted by Kartik Mistry
Relationships, Conversations and Transactions

JP Rangaswami writes:


Relationships first. Then conversations as a result of relationships. And finally, only where necessary, transactions.

Cluetrain. Markets are conversations. (Doc has a Nigerian pastor story that shows how universal this structure is. I will link to it when I have something more than a BlackBerry to use as my internet connection.)

A few hours ago, I read that Facebook now has more “transactions” per day than eBay does. Given that eBay has 8 times the number of participants, this is a fascinating trend.

Normally I would expect conversations to be a multiple of relationships, and transactions to be a subset of conversations.

Language Teaching

The Economist writes about how Skype, podcasts and broadband are transforming language teaching:


“Tens of millions” of people in 110 countries now download the free ChinesePod podcasts, Praxis's flagship service, says Mr Carroll. About 250,000 listen regularly and “several thousand” pay for the premium services, which include individual Skype chats with teachers. A second service, SpanishSense, is out, and more will follow.
...
The customers are everywhere from Berkeley to Alaska and the Vatican. In the past, when language instruction—along with haircuts and massages—was a “non-tradable” sector of the economy, many people would not have found a native Mandarin speaker as a teacher in their town at all. Now they need only a broadband connection.

Sunday, June 24, 2007
Danal and Mobile Payments

WSJ writes: "In South Korea, Danal's popular service lets people charge such items, as well as tangible goods like books or cosmetics, directly to their mobile-phone bills using an authentication code they punch into their personal computer. They receive the code as a text message on their phone when they are ready to buy something online. There is no need to install special software on the phones. In heavily wired Korea, 70% of all digital content -- valued at more than $1 billion last year -- is charged directly to cellphone bills instead of traditional credit cards, the company says."

In India, mchek, in which I have an investment, is also working in the mobile payments space.

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WSJ got it wrong. Danal is neither the first to have pioneered this stuff in Korea, nor is it the largest:

http://asia.cnet.com/reviews/blog/seouledout/0,39061071,62024757,00.htm

Posted by Morty Klein
Saturday, June 23, 2007
Children of the Web

Business Week writes:


Flying blind is the unavoidable consequence of coming to terms with today's most important demographic group: the tens of millions of digital elite who are in the vanguard of a fast-emerging global youth culture. Because of smartphones, blogs, instant messaging, Flickr, MySpace, Skype, YouTube, digg, and de.lic.ious, young people scattered all over are instantly aware of what's happening to others like them everywhere else. This highly influential group, many of whom are also well-heeled, is sharing ideas and information across borders and driving demand for consumer electronics, entertainment, autos, food, and fashion. Think of it as a virtual melting pot. As the population of the young and Web-savvy grows into the hundreds of millions, the pot is going to boil. "This kind of globalization is happening. It's still a young phenomenon, but it's growing fast, and it's going to take a lot of companies by surprise," says Soumitra Dutta, a professor at graduate management school INSEAD in France.

We're now at the busy crossroads where globalization meets Web 2.0. This presents both a challenge to the old ways of doing business and an opportunity to gain tremendous leverage via the right goods and services.

Facebook Apps

WSJ writes: "Facebook now offers more than 800 new services -- from photo slideshows to online file storage -- up from fewer than 100 a month ago. Meanwhile, those who are creating the Facebook services can access information about their customers and make money by selling related items and ads...Facebook is actually borrowing a tactic pioneered by Microsoft: Rather than building every piece of technology yourself, let others build on your "platform," much the way Adobe Systems Inc., Intuit Inc. and others built software for Microsoft's Windows operating system in the 1980s. Using this strategy, Facebook can nurture an ecosystem of developers who can create services far faster than Facebook could build them on its own."

Identity System

Dave Winer writes: "The features of social networks are due to deconstruct into simple services that can be recombined by skilled users in an infinite number of ways. At the core of all of it is an identity system. So what is an identity system? Is there a good definition somewhere? How many features can you add before it becomes more than an identity system? This is important because in this area, it's important to strip it down to its bare minimum, so that the first component of any network of people, events and resources can be maximally combined with features that depend on identity. The goal is to give the user the most options with the fewest identities."

Friday, June 22, 2007
Weakening Network Effects?

Rich Skrenta writes:


In an environment where travel is free and instantaneous, you get flash mobs.

If a place is cool, or new, or interesting, you go there to check it out.

A place might be interesting simply because there are a lot of other people there at the moment. We're instinctively drawn towards crowds. "Why are all those people gathered over there? I'll check it out too."

A swarm of bees clumped on a particular tree branch doesn't mean that the branch is some magical bee-place with a lock-in for centuries.

Sure, maybe they stay there.

Or maybe the bees move to a new hive.

Thursday, June 21, 2007
Targeted Online Marketing

WSJ writes:


"The future of digital media is less about distribution and more about understanding the audience's interests and being able to project that anywhere," says Bill Gossman, president and chief executive officer of independently owned behavioral-targeting firm Revenue Science.

Similar targeting is what made search-related advertising so popular: Advertisers could buy links to key search words so their ads show up only when people search for a particular term. This technique extends that concept to display, video or other "rich media" ads -- such as animated characters dancing across a screen. Spending on behaviorally targeted ads in these categories reached $350 million in 2006, according to a recent analysis by eMarketer, which predicts the category could reach $1 billion in 2008 and then nearly quadruple to $3.8 billion by 2011.

New Social Media

Robert Scoble writes about Jaiku, Twitter, Facebook, Kyte and Plaxo. "Why am I using these services nearly every hour of my waking life? Because they are being talked about and I want to learn what is making people so passionate — nearly everyone in the industry I meet either loves these things or despises them. It seems that every conversation lately is about one of these five services and how they’re potentially changing how we communicate with each other. Translation: there’s a lot of hype here and we’re trying to figure out what they are good for and whether the hype is justified. In my opinion: it is."

Wednesday, June 20, 2007
Advertising's Evolution

Knowledge@Wharton writes:


As online and traditional forms of advertising evolve, new measurement techniques are likely to emerge.

According to Werbach, online advertising will at some point be able to more accurately measure what consumers do and what they value. "Online advertising has the potential to be radically more efficient, responsive, and measurable than traditional advertising, so ultimately it will be valued using different metrics. At the macro level, advertising will eventually track user attention, which means online advertising will grow substantially," he says.

Although these new metrics are also likely to be applied to traditional media, Williams says these will be harder to track relative to Internet advertising.

New Devices

Forbes has an article by Elizabeth Corcoran:


A bevy of new devices are emerging, machines smaller than a laptop computer, bigger than a cellphone. Like variations of Darwin's finches, each of these is evolving its own specialty:

--Steve Jobs' iPhone will let you talk.

--"Mobile PCs," based on Intel's (nasdaq: INTC - news - people ) chips, will let you run the software written for PC on lightweight, portable machines.

--The "Foleo," Palm's (nasdaq: PALM - news - people ) new machine created by Palm Pilot and Treo inventor Jeff Hawkins, aims to be a "mobile companion" that sits somewhere between a PDA and a full-fledged laptop.

Each of these design efforts--and I'm sure there are scores more--are scratching away at the environment, trying to figure out what it will take to survive. What will consumers (and businesses) buy? At what price? With what usage caveats?

Older Entries
Google Gears   [Wednesday, June 20, 2007]
Online Sales Growth Slowing   [Wednesday, June 20, 2007]
Facebook and AOL   [Tuesday, June 19, 2007]
All Things Digital   [Tuesday, June 19, 2007]
Digital Baseball Business   [Monday, June 18, 2007]
Opening up Social Networking   [Monday, June 18, 2007]
Facebook and MySpace Features   [Saturday, June 16, 2007]
Dave Winer on New Technologies   [Friday, June 15, 2007]
Facebook in India   [Friday, June 15, 2007]
Truemors Numbers   [Friday, June 15, 2007]
Palm's Foleo   [Thursday, June 14, 2007]
Facebook Platform   [Thursday, June 14, 2007]
Mobile Email   [Wednesday, June 13, 2007]
Mobile Books   [Wednesday, June 13, 2007]
Computing and Web Software   [Tuesday, June 12, 2007]
Communities and Social Networks   [Tuesday, June 12, 2007]
Textual Information Consumption   [Monday, June 11, 2007]
Social Features   [Monday, June 11, 2007]
MySpace and Facebook   [Saturday, June 9, 2007]
Internet Ad Exchanges   [Friday, June 8, 2007]
Designing for Word-of-Mouth   [Friday, June 8, 2007]
Social Computing Infrastructure   [Friday, June 8, 2007]
What Trumps Email?   [Thursday, June 7, 2007]
Social Software   [Thursday, June 7, 2007]
Monetising Online Via Video   [Thursday, June 7, 2007]
Mobile Marketing   [Thursday, June 7, 2007]
Platforms   [Wednesday, June 6, 2007]
Freemium Conversation Rates   [Wednesday, June 6, 2007]
Online Advertising Backgrounder   [Tuesday, June 5, 2007]
Evolution of Advertising   [Tuesday, June 5, 2007]
Phones as Computers   [Tuesday, June 5, 2007]
New Portals   [Monday, June 4, 2007]
Mobile Advertising   [Monday, June 4, 2007]
Adobe and Mobiles   [Monday, June 4, 2007]
Mobile Usage   [Saturday, June 2, 2007]
Advertising's New World   [Friday, June 1, 2007]
Video Advertising   [Thursday, May 31, 2007]
Ad Networks and Deportalisation   [Wednesday, May 30, 2007]
Social Network Sites   [Wednesday, May 30, 2007]
Webification of Advertising   [Tuesday, May 29, 2007]
Ad Markets   [Monday, May 28, 2007]
Creators, Curators, Consumers   [Monday, May 28, 2007]
Flash Lite and Mobiles   [Friday, May 25, 2007]
Information Plantations   [Friday, May 25, 2007]
Mobile OS Vision   [Thursday, May 24, 2007]
Future of Internet Video   [Thursday, May 24, 2007]
The Widget Economy   [Thursday, May 24, 2007]
Mobiles and Social Networks   [Thursday, May 24, 2007]
Facebook's Platform Strategy   [Wednesday, May 23, 2007]
Sea Dragon   [Wednesday, May 23, 2007]
Nokia and Computers   [Wednesday, May 23, 2007]
Mobile Use in Japan   [Wednesday, May 23, 2007]
Why Newspapers Are Sinking Online   [Tuesday, May 22, 2007]
Bauer's Second Law   [Tuesday, May 22, 2007]
SMS Marketing   [Tuesday, May 22, 2007]
The Other Mobile Data   [Tuesday, May 22, 2007]
Jaiku vs Twitter   [Monday, May 21, 2007]
Fostering Talent Networks   [Saturday, May 19, 2007]
Social Networking and Mobile Communities   [Friday, May 18, 2007]
SMS Marketing   [Thursday, May 17, 2007]
Vostu   [Thursday, May 17, 2007]
Mobile Web 2.0 Hype   [Thursday, May 17, 2007]
Web Trends Map   [Wednesday, May 16, 2007]
mCommerce   [Wednesday, May 16, 2007]
Mobile Computing   [Wednesday, May 16, 2007]
Web 2.0 and Daily Life   [Wednesday, May 16, 2007]
Making Web Pages Faster   [Tuesday, May 15, 2007]
Small is the New Big   [Tuesday, May 15, 2007]
Rural Payments   [Monday, May 14, 2007]
Remixing the Internet   [Friday, May 11, 2007]
Sun's JavaFX   [Thursday, May 10, 2007]
Mobile Web 2.0 Needs   [Thursday, May 10, 2007]
Andy Grove on Healthcare   [Thursday, May 10, 2007]
Mobile OS of the Future   [Thursday, May 10, 2007]
Greatest Software   [Wednesday, May 9, 2007]
Twitter Page   [Wednesday, May 9, 2007]
Mobile Marketing Principles   [Tuesday, May 8, 2007]
Mowser   [Monday, May 7, 2007]
Everything is Miscellaneous   [Sunday, May 6, 2007]
Mobile Software Problem   [Saturday, May 5, 2007]
Web 1.0, 2.0 and 3.0   [Saturday, May 5, 2007]
Mobile Advertising   [Friday, May 4, 2007]
Online Communities   [Friday, May 4, 2007]
Mobile Marketing   [Thursday, May 3, 2007]
Rosum and GPS   [Thursday, May 3, 2007]
Ultimate Travel Community Site   [Wednesday, May 2, 2007]
Online Advertising   [Wednesday, May 2, 2007]
Mobile Social Networking   [Wednesday, May 2, 2007]
Mobile Payments   [Tuesday, May 1, 2007]
How to Communicate Better   [Tuesday, May 1, 2007]
TargetSpot   [Tuesday, May 1, 2007]
OLPC, Microsoft and Linux   [Monday, April 30, 2007]
Vudu and Video   [Monday, April 30, 2007]
Mobile Advertising   [Monday, April 30, 2007]
Twitter Tutorial   [Friday, April 27, 2007]
Mobile Business Models   [Friday, April 27, 2007]
iPhone vs Other Mobiles   [Friday, April 27, 2007]
Gaia Online   [Thursday, April 26, 2007]
Friending is the New Ad   [Wednesday, April 25, 2007]
TV News of the Future   [Wednesday, April 25, 2007]
Catch and Keep Business Models   [Tuesday, April 24, 2007]
Broadcasting Your Status   [Tuesday, April 24, 2007]
Video and Ads   [Tuesday, April 24, 2007]
PC Games Rebounding   [Tuesday, April 24, 2007]
Mobile Search   [Monday, April 23, 2007]
Google and Video   [Monday, April 23, 2007]
Email and Productivity   [Saturday, April 21, 2007]
Predicting Hits   [Saturday, April 21, 2007]
The Softwareless Software Company   [Friday, April 20, 2007]
Google Today   [Friday, April 20, 2007]
Freedom Mail   [Friday, April 20, 2007]
Shopping via SMS   [Thursday, April 19, 2007]
Mobile Advertising   [Wednesday, April 18, 2007]
Mobile Payments   [Wednesday, April 18, 2007]
Sun Rising   [Tuesday, April 17, 2007]
Semantic Web   [Tuesday, April 17, 2007]
Mobile Web Wars   [Tuesday, April 17, 2007]
Akamai   [Monday, April 16, 2007]
Social Networking for Business   [Monday, April 16, 2007]
Mobile UI   [Monday, April 16, 2007]
Silicon Valley's Hot Startups   [Saturday, April 14, 2007]
Slow Mobile Mail Growth   [Saturday, April 14, 2007]
The Future of RSS   [Friday, April 13, 2007]
Doubleclick's Ad Exchange   [Friday, April 13, 2007]
Command Line Interfaces   [Thursday, April 12, 2007]
Mobile Web FAQ   [Thursday, April 12, 2007]
Smartphones and Browsers   [Wednesday, April 11, 2007]
Topix for Local News   [Tuesday, April 10, 2007]
Flash on Mobiles   [Tuesday, April 10, 2007]
Video Online   [Friday, April 6, 2007]
Mobile TV   [Thursday, April 5, 2007]
Photobucket   [Thursday, April 5, 2007]
Mobile Idle Screen   [Wednesday, April 4, 2007]
Newspapers as Community Hubs   [Wednesday, April 4, 2007]
Dekoh Desktop/Web Platform   [Wednesday, April 4, 2007]
Social Software   [Tuesday, April 3, 2007]
Free Ad-Supported Business Software   [Tuesday, April 3, 2007]
One Device   [Tuesday, April 3, 2007]
Netflix CEO Interview   [Monday, April 2, 2007]
Relationship Economy   [Monday, April 2, 2007]
SMS Groups Services   [Monday, April 2, 2007]
Distributed Bookings Platform   [Friday, March 30, 2007]
Mobile Advertising   [Friday, March 30, 2007]
Mobile Web Developers Guide   [Thursday, March 29, 2007]
Facebook CEO Interview   [Wednesday, March 28, 2007]
GPS and LBS   [Wednesday, March 28, 2007]
Mobile Marketing   [Tuesday, March 27, 2007]
Mobile Money   [Tuesday, March 27, 2007]
Media Changing   [Monday, March 26, 2007]
Ad Supported Mobile Games   [Monday, March 26, 2007]
Online Video Landscape   [Monday, March 26, 2007]
SMS vs IM   [Monday, March 26, 2007]
Game Consoles   [Monday, March 26, 2007]
Mobile Advertising   [Saturday, March 24, 2007]
Semantic Web Issue   [Saturday, March 24, 2007]
Apple TV   [Friday, March 23, 2007]
Smart Apps   [Friday, March 23, 2007]
Divvio   [Thursday, March 22, 2007]
Web 2.0   [Thursday, March 22, 2007]
Monetising Widgets   [Wednesday, March 21, 2007]
Web Sites to Web Services   [Wednesday, March 21, 2007]
Building an eCommerce Business   [Tuesday, March 20, 2007]
Twitter   [Monday, March 19, 2007]
Online Advertising Economics   [Monday, March 19, 2007]
Superdistribution   [Saturday, March 17, 2007]
$7 TV Network   [Saturday, March 17, 2007]
Computers and Productivity   [Friday, March 16, 2007]
Desktop Linux   [Thursday, March 15, 2007]
Will Wright Keynote at SXSW   [Thursday, March 15, 2007]
The Penny Gap   [Thursday, March 15, 2007]
Attention Stream Control   [Wednesday, March 14, 2007]
Metaweb's Freebase   [Wednesday, March 14, 2007]
Social News   [Tuesday, March 13, 2007]
Web Apps   [Monday, March 12, 2007]
Social Software   [Monday, March 12, 2007]
SMS Servers vs PCs   [Monday, March 12, 2007]
Soft Mobiles   [Sunday, March 11, 2007]
Beyond Ajax   [Saturday, March 10, 2007]
RIM and the Internet   [Saturday, March 10, 2007]
Nokia's Ad Service   [Friday, March 9, 2007]
Searching in Malls   [Thursday, March 8, 2007]
Virtualisation Effect   [Thursday, March 8, 2007]
Technology Addiction   [Wednesday, March 7, 2007]
Social Networking Next Phase   [Wednesday, March 7, 2007]
When You're Losing a Technical Argument   [Wednesday, March 7, 2007]
$100 Laptop's Interface   [Wednesday, March 7, 2007]
Mobile Platform   [Tuesday, March 6, 2007]
Ning 2.0   [Tuesday, March 6, 2007]
iReader and Vector-based Searching   [Tuesday, March 6, 2007]
Ray Ozzie on Web Office   [Tuesday, March 6, 2007]
Seriosity's Attent   [Monday, March 5, 2007]
GPS Handsets   [Friday, March 2, 2007]
Turning Online Community to Business   [Thursday, March 1, 2007]
Long Tail and Mobile Web 2.0 Apps   [Thursday, March 1, 2007]
MerchantCircle   [Wednesday, February 28, 2007]
Ideal Mobile Software Stack   [Wednesday, February 28, 2007]
Quest for the Perfect Ad   [Wednesday, February 28, 2007]
25 Net Startups to Watch   [Tuesday, February 27, 2007]
Web Widgets   [Tuesday, February 27, 2007]
Gmail as Personal Nerve Centre   [Tuesday, February 27, 2007]
Web 2.0 and Mobile   [Monday, February 26, 2007]
VMware vs Microsoft   [Sunday, February 25, 2007]
Alternate Domain Name System Idea   [Saturday, February 24, 2007]
Mobile Web   [Friday, February 23, 2007]
2D Barcodes   [Thursday, February 22, 2007]
Web as Database   [Thursday, February 22, 2007]
Web 3.0 Formula   [Wednesday, February 21, 2007]
Web 2.0 Myth   [Wednesday, February 21, 2007]
Commodity Computing   [Monday, February 19, 2007]
Communities   [Monday, February 19, 2007]
Mobile IM   [Saturday, February 17, 2007]
Web 2.0 as Dynamic Internet   [Friday, February 16, 2007]
Widgets Future   [Thursday, February 15, 2007]
Cable TV in an Open World   [Wednesday, February 14, 2007]
Social Media Monetisation   [Wednesday, February 14, 2007]
Gaming the New Marketing?   [Tuesday, February 13, 2007]
Computing Demand   [Monday, February 12, 2007]
Wizards of Buzz   [Sunday, February 11, 2007]
Mobile Advertising   [Saturday, February 10, 2007]
Tellme's Mike McCue Interview   [Saturday, February 10, 2007]
TV and Internet   [Friday, February 9, 2007]
Future Software Business Models   [Friday, February 9, 2007]
Mobile Social Networking   [Friday, February 9, 2007]
Video on the Internet   [Thursday, February 8, 2007]
Social Networks as Features   [Wednesday, February 7, 2007]
Opening Up Apps   [Wednesday, February 7, 2007]
Mobile Advertising   [Wednesday, February 7, 2007]
Mobile 2.0 Companies Directory   [Tuesday, February 6, 2007]
Charles Simonyi and Software   [Monday, February 5, 2007]
GPS, LBS and Ads   [Friday, February 2, 2007]
Mobile Marketing   [Friday, February 2, 2007]
A Million MySpaces   [Thursday, February 1, 2007]
Mobile Web Ads   [Thursday, February 1, 2007]
Product Development 2.0   [Wednesday, January 31, 2007]
Intentional Programming   [Wednesday, January 31, 2007]
Google as our Internet   [Wednesday, January 31, 2007]
Mobile Social Networking and GPS   [Wednesday, January 31, 2007]
Netflix's Movie Streaming   [Tuesday, January 30, 2007]
Internet Success   [Tuesday, January 30, 2007]
Online Communities   [Monday, January 29, 2007]
Web 2.0 Challenges   [Monday, January 29, 2007]
Mobile Web Workshop   [Monday, January 29, 2007]
RevolutionHealth   [Monday, January 29, 2007]
iPhone and Web Browsing   [Thursday, January 25, 2007]
Mobile UGC   [Thursday, January 25, 2007]
Widgets and Websites   [Wednesday, January 24, 2007]
The Small Wide Web   [Tuesday, January 23, 2007]
Vertical Marketplaces   [Tuesday, January 23, 2007]
Four Pillars and Enterprise Software   [Tuesday, January 23, 2007]
Engaging Reach   [Monday, January 22, 2007]
Programming 2.0   [Monday, January 22, 2007]
Gaming and Learning   [Saturday, January 20, 2007]
Online Classifieds   [Friday, January 19, 2007]
Mobile Gaming Trends   [Thursday, January 18, 2007]
The Web Widget   [Thursday, January 18, 2007]
OPML   [Wednesday, January 17, 2007]
Prediction Markets   [Wednesday, January 17, 2007]
Hyperlocal Websites   [Tuesday, January 16, 2007]
The Venice Project   [Tuesday, January 16, 2007]
StubHub and eBay   [Tuesday, January 16, 2007]
Messaging Technologies   [Tuesday, January 16, 2007]
Fourth Age of Computing   [Monday, January 15, 2007]
Mobile WAP Resources   [Monday, January 15, 2007]
Mobile Advertising Risks   [Saturday, January 13, 2007]
Apple's iPhone   [Thursday, January 11, 2007]
Internet 2007 Predictions   [Thursday, January 11, 2007]
Software Companies   [Thursday, January 11, 2007]
2007 Consumer Internet Predictions   [Wednesday, January 10, 2007]
Digital Consumer   [Wednesday, January 10, 2007]
Yahoo's Mobile Initiatives   [Tuesday, January 9, 2007]
Social Networks Monetisation   [Tuesday, January 9, 2007]
Cringely's Predictions   [Monday, January 8, 2007]
Daylife   [Monday, January 8, 2007]
RSS and Web Apps   [Monday, January 8, 2007]
Social Networking in 2007   [Saturday, January 6, 2007]
Widgets in 2006   [Saturday, January 6, 2007]
Online Community Experiment   [Friday, January 5, 2007]
RSS, Feeds and Widgets   [Friday, January 5, 2007]
Distributed Media Economy   [Thursday, January 4, 2007]
Best Web 2.0 Software   [Thursday, January 4, 2007]
Internet Video   [Thursday, January 4, 2007]
Mobile Web in 2006   [Wednesday, January 3, 2007]
User Controlled Pages   [Wednesday, January 3, 2007]
The Implicit Web   [Tuesday, January 2, 2007]
Social Networking Awards   [Tuesday, January 2, 2007]
eBay Architecture   [Tuesday, January 2, 2007]
Widgets   [Monday, January 1, 2007]
VRM, CRM and DRM   [Monday, January 1, 2007]
Social Media   [Monday, January 1, 2007]
New Age Digital Culture   [Sunday, December 31, 2006]
3-D Map of the Globe   [Saturday, December 30, 2006]
Web 2.0 Bubble Discussion   [Friday, December 29, 2006]
Social Networking and Healthcare   [Friday, December 29, 2006]
Education 2.0   [Thursday, December 28, 2006]
Google vs Salesforce   [Wednesday, December 27, 2006]
Geo-Presence   [Tuesday, December 26, 2006]
Inside Wii   [Monday, December 25, 2006]
Web and Software Predictions   [Monday, December 25, 2006]
Improving Digg   [Monday, December 25, 2006]
Sharecropping the Long Tail   [Saturday, December 23, 2006]
2007 Web Predictions   [Friday, December 22, 2006]
Beyond Pageviews   [Thursday, December 21, 2006]
Digg Algorithm   [Thursday, December 21, 2006]
Indian Mobile Internet Companies   [Wednesday, December 20, 2006]
People and Software   [Wednesday, December 20, 2006]
InfoWorld 2007 Predictions   [Wednesday, December 20, 2006]
Mobile Conference Manifesto   [Tuesday, December 19, 2006]
Adobe's Apollo   [Tuesday, December 19, 2006]
User-Generated Content   [Tuesday, December 19, 2006]
Electronic Medical Records   [Sunday, December 17, 2006]
Curriki   [Saturday, December 16, 2006]
OpenDNS   [Friday, December 15, 2006]
More on De-Portalisation   [Friday, December 15, 2006]
Google's Products   [Friday, December 15, 2006]
IT Predictions for 2007   [Thursday, December 14, 2006]
Health URLs   [Thursday, December 14, 2006]
Mobile 2.0   [Wednesday, December 13, 2006]
User-Generated Content   [Wednesday, December 13, 2006]
Mobifusion   [Wednesday, December 13, 2006]
Designing for Social Sharing   [Tuesday, December 12, 2006]
Second Life   [Tuesday, December 12, 2006]
Spam Trouble   [Tuesday, December 12, 2006]
Flash Video   [Monday, December 11, 2006]
Phone Features Wishlist   [Monday, December 11, 2006]
Small Displays   [Monday, December 11, 2006]
Five Rules for an Empty Inbox   [Sunday, December 10, 2006]
Mobile Payments in India   [Friday, December 8, 2006]
Content Businesses   [Friday, December 8, 2006]
Blogs and Wikis as Web 2.0 Platforms   [Thursday, December 7, 2006]
No Bubble This Time   [Thursday, December 7, 2006]
More on Pageviews   [Thursday, December 7, 2006]
Seamless Mobility   [Tuesday, December 5, 2006]
Nintendo's Strategy   [Monday, December 4, 2006]
SaaS Benefits   [Friday, December 1, 2006]
The Coming Flash Desktop   [Thursday, November 30, 2006]
Mobile Web Development Resources   [Thursday, November 30, 2006]
Software Estimation   [Thursday, November 30, 2006]
Microsoft's Challenge   [Thursday, November 30, 2006]
Dialler App on Mobile   [Wednesday, November 29, 2006]
New Ideas in Chat   [Wednesday, November 29, 2006]
The YouTube Effect   [Tuesday, November 28, 2006]
TV Advertising Future   [Monday, November 27, 2006]
GoogleOS   [Monday, November 27, 2006]
Metadata and Folksonomy   [Monday, November 27, 2006]
Mobile as Tracker   [Saturday, November 25, 2006]
Widgets for Marketing   [Saturday, November 25, 2006]
Buddy Stats   [Thursday, November 23, 2006]
GridNetworks   [Thursday, November 23, 2006]
Fast Iterations   [Wednesday, November 22, 2006]
Marketing and Social Networks   [Wednesday, November 22, 2006]
Mobile Web   [Tuesday, November 21, 2006]
PS3's Economics   [Tuesday, November 21, 2006]
Web 2.0 is about Advertising 2.0   [Monday, November 20, 2006]
Mobile Ads   [Monday, November 20, 2006]
Harnessing Collective Intelligence   [Monday, November 20, 2006]
Mobile Marketing   [Saturday, November 18, 2006]
Flickr and YouTube   [Saturday, November 18, 2006]
Improving Websites   [Saturday, November 18, 2006]
Open-Source Start-ups   [Friday, November 17, 2006]
Offline and Online   [Thursday, November 16, 2006]
Customisation vs Personalisation   [Thursday, November 16, 2006]
Mobile 2.0 Overview   [Thursday, November 16, 2006]
Social Network Sites Definition   [Wednesday, November 15, 2006]
One Web   [Wednesday, November 15, 2006]
The Revealed Intention Exchange   [Tuesday, November 14, 2006]
Widgets   [Tuesday, November 14, 2006]
Second to YouTube   [Monday, November 13, 2006]
Mobile Music   [Sunday, November 12, 2006]
Email is Dead for Teens   [Saturday, November 11, 2006]
Mary Meeker Internet Presentation   [Friday, November 10, 2006]
Mobile 2.0 Learnings   [Friday, November 10, 2006]
Frugal Computing   [Friday, November 10, 2006]
Social Networking Numbers   [Thursday, November 9, 2006]
Like.com for Visual Image Search   [Thursday, November 9, 2006]
Amazon's Utility Services   [Thursday, November 9, 2006]
Mobile Youth Trends   [Wednesday, November 8, 2006]
Web 2.0 Lies   [Wednesday, November 8, 2006]
MySpace's International Challenges   [Wednesday, November 8, 2006]
YouTube is Time's Invention of the Year   [Tuesday, November 7, 2006]
Microformats   [Monday, November 6, 2006]
Will Wright's Spore   [Monday, November 6, 2006]
Social Shopping   [Monday, November 6, 2006]
Semantic Web   [Monday, November 6, 2006]
Amazon's Next Bet   [Sunday, November 5, 2006]
Cheaper Tech   [Saturday, November 4, 2006]
Parakey   [Saturday, November 4, 2006]
Desktop and Web Integration   [Friday, November 3, 2006]
Web Development Trends   [Thursday, November 2, 2006]
John Hagel on Social Networks   [Thursday, November 2, 2006]
End-to-End Experiences   [Wednesday, November 1, 2006]
MySpace to Facebook to   [Wednesday, November 1, 2006]
FT on Danah Boyd   [Tuesday, October 31, 2006]
YouTube's Early Days   [Monday, October 30, 2006]
MySpace Local Ads   [Monday, October 30, 2006]
Mobile Banking   [Monday, October 30, 2006]
Nintendo's Wii   [Saturday, October 28, 2006]
MySpace and Facebook Challenges   [Friday, October 27, 2006]
Web 2.0 Success   [Friday, October 27, 2006]
Mobile Social Networking   [Thursday, October 26, 2006]
iTunes and iLike   [Thursday, October 26, 2006]
Agile Development   [Wednesday, October 25, 2006]
YouTube-like on Mobiles   [Wednesday, October 25, 2006]
Video and Social Networks to Surge   [Wednesday, October 25, 2006]
Proximity Marketing   [Tuesday, October 24, 2006]
Ethics of Web 2.0   [Tuesday, October 24, 2006]
Smartphone and the PC   [Monday, October 23, 2006]
Web 2.0 as Post-Modern Internet   [Monday, October 23, 2006]
Radio, Internet and Mobiles   [Monday, October 23, 2006]
Cringely on Sun's Project Blackbox   [Saturday, October 21, 2006]
Math of Web 2.0   [Saturday, October 21, 2006]
Sun's Project Blackbox   [Friday, October 20, 2006]
Second Life   [Friday, October 20, 2006]
The 4 Cs   [Thursday, October 19, 2006]
Mobile Ajax   [Thursday, October 19, 2006]
Online Bartering   [Wednesday, October 18, 2006]
Information Factories   [Wednesday, October 18, 2006]
Citizen Media   [Wednesday, October 18, 2006]
Mobile Monetisation   [Tuesday, October 17, 2006]
5o9 for Physical World Connection   [Tuesday, October 17, 2006]
Desktop and Mobile Web   [Tuesday, October 17, 2006]
Marketing and Social Networks   [Tuesday, October 17, 2006]
Integrated Media Platform   [Monday, October 16, 2006]
Infosphere Future   [Monday, October 16, 2006]
Cringely on YouTube   [Sunday, October 15, 2006]
Second Life   [Saturday, October 14, 2006]
Local Search   [Friday, October 13, 2006]
2007 Big Year for RSS   [Friday, October 13, 2006]
eBay 2.0   [Thursday, October 12, 2006]
Vendor Relationship Management   [Thursday, October 12, 2006]
US MLB as TV's Future   [Thursday, October 12, 2006]
Japanese Internet   [Wednesday, October 11, 2006]
Why Facebook Matters   [Wednesday, October 11, 2006]
The Long Zoom   [Tuesday, October 10, 2006]
Casual Games for Mobiles   [Monday, October 9, 2006]
Internetisation of Everything   [Monday, October 9, 2006]
Project Venice   [Sunday, October 8, 2006]
Ubuntu   [Saturday, October 7, 2006]
Future of Social Networking   [Friday, October 6, 2006]
Valuing Social Networking Sites   [Friday, October 6, 2006]